Processor Intel(R) Core(TM) i7-3610QM CPU 2.30GHz, 2301 Mhz, 4 Core(s), 8 Logical Processor(s)īIOS Version/DateĚmerican Megatrends Inc. If you can't play, we're sorry, and you're missing out on one special horror experience. Re: Memory Access Violation 10 by OmiSC Krywk wrote: While it is true the engine is fing old, the game is being rewritten in C++ and there's a possibility of ports for Mac and Linux, and also more compatibility and optimization of performance in Windows.
BTW, the game is windows only and since it runs on an engine that was made in the time when dinosaurs walked the earth, many glitches seem to be computer specific. You can also try disabling the intro sequence. We call this trying to access an illegal memory location. Improved server sync ( as a result - Reduced CPU consumption, for players more FPS ) - Fixed items. A memory access violation, also called a segmentation fault (or segfault), occurs when the program tries to access a memory location that doesn’t exist, or is otherwise inaccessible. Now when main player disconnect, the server changes the main player to a new one in a story mode, instead of quitting the game.
Destructoid wrote:Give us your system specs, OS, and then try fullscreen/no fullscreen, and then try running the game as an administrator. Computer programs access system memory for processing.